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- Bachelor of Computer Graphics and Interactive Media
– Students should demonstrate the ability to produce animation and interactive projects at a professional level from concept to finished project.
– Students should demonstrate proficiency and competency in advanced 3D modeling and animation software (specifically modeling, rigging, lighting, texturing and animation.).
– Students should be competent in the use of software packages that are used in the industry, as well as have the ability to translate their artistic skills into any new software they encounter.
– Students should develop the necessary skills working within a team environment, to create, plan and execute both original stories through the art of animation, and good interactive experiences for the user.
– Students will have a foundation in the history of animation that empowers graduates to make the best moving images work in consonance with the best sound, color, perspective, and storytelling.
– Students will be able to integrate music and sound design into an established graphical context.
– Students should have a thorough exploration of video as a medium of communication and as content for interactive, digital media.
– Students should have the knowledge base to design and manage interactive projects such as web sites, and CD-ROM and DVD based projects using current state-of-the art software and programming languages.
Lebanese Baccalaureate or equivalent.
- 2D and 3D Graphics: Principles of animation, 3D modeling, rigging, lighting, texturing, and animation.
- Interactive Media and Web Development: Website design and development, interface design, interactive projects (e.g., mobile and web applications), and programming languages like PHP, SSL, PERL, and MySQL.
- Motion Graphics and Video Production: 2D motion graphics, compositing, advanced digital video shooting and editing, and digital audio.
- Design Fundamentals: Digital imaging, color theory, composition, storyboarding, and design for computer animation (pre-production and technical breakdowns).
- Theoretical & Contextual Studies: History of animation and design, concept development, research methods, aesthetics, user experience (UX), and project management.


